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Inclusive Game Development: Community Needs and Players as Creators

October 6, 2016IASEvents, IAS Thursdays0

Inclusive Game Development: A Panel Discussion Addressing Community Needs and Players as Creators

Thursday, October 6, 2016, at 3:30pm
Martin Library Rotunda, Duluth Campus

Free and open to the public

inclusive game design wideInclusive game development is a rising approach that refers to more directly involving players and community members represented in a game in the design and creation of that game. The intention of inclusive game development is to ensure that the game first and foremost meets the needs of the players, responds to and addresses issues that the community deems important, and more directly respects players as creators rather than simply consumers. Panelists include Charles McGregor, Ed Downs, and Nic VanMeerten.

Organized by the IAS Collaborative on Inclusive Game Development. To request a disability-related accommodation, please contact the IAS (ias@umn.edu 612-626-5054) at least two weeks prior to the event.

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